CGIクラシックソニック 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形275,908
- 頂点139,296
- テクスチャNo
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
*** Copyright SEGA Holdings Co., Ltd.***
Classic Sonic character from SEGA games. Anatomy and proportion are modeled on references maded by SEGA in 1990's. Model ready to pose/animation. Rectangle red ground use for scale from 25cm toy to original size 100cm Sonic's height. Bones are consistently interconnected and can be animate smoothly.
Model in millimeters (1.0mm) system units scale.
Environment illustrations shown as example and not included in set. Scene set contains: Sonic model; VrayDome with faloff texture for studio rendering, static/360 round cameras, .rps preset for test rendering.
Model contains in formats:
Autodesk (2 files: 2013 and 2014 version to last newer versions).
.obj (v0.97b) Contains only geometry information of this model, and can be use for crossplatform work.
.fbx (2 files: .fbx 2012 and .fbx 2014/2015 for transfer to early 3ds max versions/other 3d graphic suites. Skin parameters saved.
Rendered with:
Chaos Group: Vray 3.20.03 ver.
Chaos Group: Vray 3.50.04 ver.
Materials:
Yes. Parametric.
Bones:
Rigged, bones include deformation/animation functions.
Red rectangle shape uses for scaling all Sonic model.
Animation:
Ready for animation and rendering, smooth key animation.
UVW Mapping:
Yes. But textures can apply optional by user.
Unwrapped UVW:
No.
Classic Sonic character from SEGA games. Anatomy and proportion are modeled on references maded by SEGA in 1990's. Model ready to pose/animation. Rectangle red ground use for scale from 25cm toy to original size 100cm Sonic's height. Bones are consistently interconnected and can be animate smoothly.
Model in millimeters (1.0mm) system units scale.
Environment illustrations shown as example and not included in set. Scene set contains: Sonic model; VrayDome with faloff texture for studio rendering, static/360 round cameras, .rps preset for test rendering.
Model contains in formats:
Autodesk (2 files: 2013 and 2014 version to last newer versions).
.obj (v0.97b) Contains only geometry information of this model, and can be use for crossplatform work.
.fbx (2 files: .fbx 2012 and .fbx 2014/2015 for transfer to early 3ds max versions/other 3d graphic suites. Skin parameters saved.
Rendered with:
Chaos Group: Vray 3.20.03 ver.
Chaos Group: Vray 3.50.04 ver.
Materials:
Yes. Parametric.
Bones:
Rigged, bones include deformation/animation functions.
Red rectangle shape uses for scaling all Sonic model.
Animation:
Ready for animation and rendering, smooth key animation.
UVW Mapping:
Yes. But textures can apply optional by user.
Unwrapped UVW:
No.
Dec 27, 2019
追加日
May 11, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。







