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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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チーターの毛皮 3Dモデル

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チーターの毛皮 royalty-free 3d model - Preview no. 1
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Stynsour

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形29,034
  • 頂点30,147
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

Maya
(.ma)
15 MB

maya_software
Maya 2013.rar
OBJ
(.obj)
15 MB

Obj.rar
3ds Max
(.max)
28 MB

vray 3.20.02
Cheetah (Fur).rar

説明

High detailed cheetah (Fur) 3D model. Ready to render exactly as you see above preview images in 3DS max 2015 with V-Ray. This model is suitable for game, animation, visualization etc. All cameras, lights and render settings are included in only 3ds max file. ************************ Features: - Originally created with 3DS Max 2015. Using the V-Ray v3.20.02 renderer. - The background environment are include and No postwork on these render preview. - This model has a clean geometry based on Polygonal quads only. It is not rigged. - Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0. - The model has come with fully textured and correctly mapped in all formats. - Textures are hand painted from zbrush 4r6. - Cheetah body, tongue, mouth, teeth, eye, cornea, and pupil are modeled separately. - Every object are perfect named and polygons changeble. No any extra plugin needed to open this scene. - 3DS MAX 2015 with V-Ray v3.20.02 or higher is required to render. ************************ Textures formats and resolution: All textures provided with 4k high resolution in .tif format. .mb and .obj file come with only color map.tif texture. Color map.tif : 4096 x 4096 Normal map.tif : 4096 x 4096 Reflection map.tif : 4096 x 4096 ************************ File formats: Max 2015 V-Ray .Mb (Maya 2013) .Obj ************************ Polycounts: *Max : (Total) Faces : 29,034 vertices : 30,147 ************************ Hair and fur notes: 3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair. This model in total 446k hair primitives. Easy to modifier hair for your suitable. For an even better render quality you can increase the hair primitives count up to your machine memory limit. ************************ - All formats geometry set to quads. - Ngons : 0 - Overlapping Faces : 0 - Overlapping Vertices : 0 - Tris : 4

Dec 26, 2019 追加日
Sep 01, 2025 最後の更新

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