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シチズン電卓SDC-888 3Dモデル

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シチズン電卓SDC-888 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
箱から出して動作
11 訪問
meYoouunng

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形12,528
  • 頂点13,186
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

OBJ
(.obj)
1 MB

Citizen_Calculator_SDC-888_OBJ.rar
FBX
(.fbx)
2 MB

Citizen_Calculator_SDC-888_FBX.rar
3ds Max
(.max)
22 MB

vray 3.4
Citizen_Calculator_SDC-888_Model_and_Textures_MAX.rar
Cinema 4D
(.c4d)
22 MB

advanced
Citizen_Calculator_SDC-888_Model_and_Textures_C4D.rar
Cinema 4D

Information_C4D.rar
Cinema 4D
65 MB

Textures.rar
Cinema 4D
28 MB

Textures_BakedMaps.rar

説明

Realistic 3D model of the Citizen Calculator SDC-888, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 15.8 cm x 3.15 cm x 20.4 cm Scene objects are organized by layers No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray render || SPECS || This model contains 12528 polygons This model contains 50077 polygons with Subdivision Level 1 Geometry is Polygonal Quads/Tris This product includes 3ds Max versions with V-Ray || PRESENTATION IMAGES || Most of preview images are rendered with Advanced Render 1 preview image are rendered with V-Ray No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || Model can be easily re-paint. In "Textures_BakedMaps" archive u can find all baked maps DCC SpecGloss (Production): 4096x4096 .PNG (6 Maps) - Diffuse, Specular, Metallic (IOR Mask), Glossiness, Normal DirectX, Refraction PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (6 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, AO, Refraction PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (6 Maps) - BaseColor, Metallic, Roughness, Normal DirectX, AO, Refraction BakedMaps: 4096x4096 .PSD (5 Maps) - Normal (Object Space), Position, Curvature, Thickness, AO Environment: 1024x512 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 28, 2019 追加日
Mar 02, 2022 最後の更新

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