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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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Coffee_Table_01 3Dモデル

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Coffee_Table_01 royalty-free 3d model - Preview no. 1
Coffee_Table_01 royalty-free 3d model - Preview no. 2
Coffee_Table_01 royalty-free 3d model - Preview no. 3
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Coffee_Table_01 royalty-free 3d model - Preview no. 13
Coffee_Table_01 royalty-free 3d model - Preview no. 1
Coffee_Table_01 royalty-free 3d model - Preview no. 2
Coffee_Table_01 royalty-free 3d model - Preview no. 3
Coffee_Table_01 royalty-free 3d model - Preview no. 4
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Coffee_Table_01 royalty-free 3d model - Preview no. 7
Coffee_Table_01 royalty-free 3d model - Preview no. 8
Coffee_Table_01 royalty-free 3d model - Preview no. 9
Coffee_Table_01 royalty-free 3d model - Preview no. 10
Coffee_Table_01 royalty-free 3d model - Preview no. 11
Coffee_Table_01 royalty-free 3d model - Preview no. 12
Coffee_Table_01 royalty-free 3d model - Preview no. 13
単純な返品
ベストプライスギャランティ
箱から出して動作
20 訪問
Aria_V_3D

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形4,414
  • 頂点4,572
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

FBX
(.fbx)
7 MB

Coffee_Table_01_FBX.zip
OBJ
(.obj)
7 MB

Coffee_Table_01_OBJ.zip
Collada
(.dae)
7 MB

Coffee_Table_01_DAE.zip
Blender
(.blend)
7 MB

Coffee_Table_01_BLEND.zip
3DS
(.3ds)
7 MB

Coffee_Table_01_3DS.zip

説明

- Rendered in Blender Cycles 2.76 - Lights & Cameras not included. - Objects/Images in reflections/background not included. - Object units in metric meters and to real-world scale (48,9 x 98,66 x 52 cm) - This model includes 2 separate objects. Legs are parented to the table. __GEOMETRY__ (QUADS & TRIS) - Subdivision Level 0 - Total: 4.414 Polys 8.828 Tris 4.572 Verts Table: 670 Polys 1.340 Tris 680 Verts Table_Legs: 240 Polys 456 Tris 268 Verts Turbosmooth/Subdivision Surface Modifier can be added for close-ups. - Subdivision Level 2 - Total: 14.464 Polys 28.928 Tris 14.622 Verts __FILES__ *.blend (Subdivision Surface Level 2 - not applied) *.fbx *.obj *.3ds *.dae - All file formats tested in Autodesk 3DS MAX 2016 (Trial Version) - For *.fbx, *.obj, *.3ds and *.dae imports textures/materials may need reapplying. __TEXTURES & UVs__ Wood_Color.png - 2048x2048 - tiled Wood_Bump.png - 2048x2048 - tiled Wood_Normal.png - 2048x2048 - tiled Table_UVs.png - 2048x2048 Table_Legs_Color.png - 1024x1024 Table_Legs_UVs.png - 1024x1024 - The "Wood" material applied (as seen in previews) does not make use of the normal map but the bump map only. - The materials of the "Table_Legs" (as seen in previews) do not use the color map but shaders only.
Oct 15, 2019 追加日
Nov 25, 2021 最後の更新

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