クレーター地形の風景16 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形62,868
- 頂点63,410
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
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CRATER TERRAIN - COMPLETE SCENE
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This is complete scene of landscape with crater. Prepared for hi-res renders and games.
Complete package - ready to use scene.
Dimension of terrain model - 3km x 3km. Easy to create even bigger landscape by copy basic terrain.
EDITABLE SURFACE and POLYCOUNT
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Model use displace map so mesh is subdividable, you can adjust amount of details and polycount, from Low Poly up to high detailed surface.
'TurboSmooth' placed below 'Displace' modifier so subdivision visibly add details.
Polycount of terrain after merged modifiers:
- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 63.156 polygons,
Two versions included:
- 3ds max - standard version with standard materials, no light, default renderer,
- V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Preview images are raw renders from V-Ray file, no post production.
Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and
high poly with polycount as noted above.
You can also use attached displace map to build terrain from plane and control polycount as well (like 3ds max version). Skydome object included.
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PROFESSIONALLY MODELLED
Model made without ngons and to keep polycount as low as possible.
CHECK MATE PRO standard:
- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,
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TEXTURES
There are 3 textures:
- color map - 8192 x 8192 px,
- normal map - 8192 x 8192 px,
- specular - 8192 x 8192 px,
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WELL ORDERED
Like all our products this scene is handy and easy to modify.
In this product there is no problem with multiplied materials and textures.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.
Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.
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Oct 28, 2019
追加日
Jul 28, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。











