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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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生き物うさぎ 3Dモデル

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生き物うさぎ royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
Static3D

仕様

  • ジオメトリpolygonal_quads only
  • 多角形7,636
  • 頂点7,694
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3ds Max
(.max)
59 MB

vray 3.3
3ds Max_V-Ray.rar
3ds Max
(.max)
59 MB

default_scanline
3ds Max_Default Scanline.rar
Zbrush
(.ztl)
305 MB

ZBrush_ZTL.rar
OBJ
(.obj)
58 MB

OBJ.rar
FBX
(.fbx)
110 MB

FBX.rar

説明

This is a creature rabbit model. -: Originally created with ZBrush 4R7 and 3ds Max 2015 using V-Ray 3.3 version. ..:::// SPECS \\:::.. -: This model include [6] separate objects. -: Model is built with clean geometry based on loops and only quads topology. -: Suitable for rig and animation. -[7,636] polygons and [7,694] Vertices with subdivision level: 0 -: This model contains { -[61,088] polygons and [30,618] Vertices with subdivision level: 1 -: Model is completely unwrapped and non-overlapping uv's. -: Tongue,Eyeballs,Nails are modeled separately. ..:::// PRESENTATION IMAGES \\:::.. -: All preview images are rendered using V-Ray 3.3 version. -: Product is ready to render and lights and cameras are included in the file. -: Render is made with VRayDisplacementMod modifier. -: No post production in preview images. ..:::// GENERAL \\:::.. -: Scale of 1 unit = 1 cm [ Model hight is 137 cm = 4.5 feet ] -: Scene objects, layers, groups, materials, textures are correctly named. ..:::// TEXTURES \\:::.. -: All textures are (8192 x 8192) resolution in JPG format. - Diffuse - Displacement - Normal - Specular - Glossiness - Opacity ..:::// INCLUDED FILE FORMATS \\:::.. -: 3ds Max 2015 - [ V-Ray 3.3 version ] -: ZBrush 4R7 - [ ZTL file format ] -: 3ds Max 2015 - [ Default Scanline version ] -: OBJ -: FBX + NOTE :- - ZBrush file included six subtools and seven subdivision levels. - Default Scanline version also included basic lights and camera setup. ..:::// CONCLUTION \\:::.. - The mesh contains only quads. - Clean geometry. - Edge loops based topology. - The topology is appropriate for rigging and animation. - No six poles. - Model centered at origin. - Smoothable polygonal model. - Non-overlapping uv's. Thanks for your consideration.
May 24, 2020 追加日
Mar 19, 2023 最後の更新

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