デビッド・スカルプチャー 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形9,101
- 頂点9,074
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model David Sculpture.
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
Additional scenes:
3dsMax2012 Scanline render. With light rig and ready for rendering.
*.FBX
*.OBJ
+ Bonus LowPoly model (5018 tris)
- Light rig, ready to render
- Clean topology
- Scaled for an accurate representation of the original object
- Optimized for polygon efficiency
- No third party plugins needed for Scanline scene
Objects: 1
TurboSmooth modifier applied:
Subdivision Level 0
Polygons: 9, 101
Verts: 9, 074
Subdivision Level 1
Polygons: 72, 740
Verts: 36, 360
V-Ray scene: model has V-RayDisplacement modifier applied.
Default scene: model has Displacement modifier applied.
Textures:
david_sculpture_Diffuse.tif 4096 x 4096
david_sculpture_Glossiness.tif 4096 x 4096
david_sculpture_Normal.tif 4096 x 4096
david_sculpture_Displace.tif 4096 x 4096
david_sculpture_Occlusion.tif 4096 x 4096
david_sculpture_Cavity.tif 4096 x 4096
1 *.exr file
Units: centimeters
Dimensions: 214cm x 145cm x 516cm
Preview images rendered with V-Ray
Dec 21, 2019
追加日
Mar 02, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。

































