砂漠の砂丘、失われた兵士。 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形129,601
- 頂点124,339
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Modeled with Autodesk Maya 2016 using polygons.
With materials and textures.
All the objects parent and group correctly.
Reduce o eliminated grass if you want much less polygons count.
Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first imatge with Maya Mental ray. For best results add a render occlusion on it.
Included the desert dunes and the soldier.
It has a basic rigg skeleton for Unity.
Formats mb,, fbx, obj, cinema4d and 3dmax.
These formats with basic materials and textures.
I also give you the psd file for the sky composition.
Thanks for your support.
Nov 13, 2019
追加日
Nov 29, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。



























