悪魔の生き物 3Dモデル
仕様
- ジオメトリpolygonal_quads/tris
- 多角形7,048
- 頂点7,119
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
|| REALISTIC CREATURE - RIGGED ||
This is a high quality realistic rigged character. The character comes with high detailed textures (4096 x 4096). The character has anatomically correct and has very detailed topology. The character sculpted in Sculptris, rigged in 3ds Max and final images rendered with Mental Ray.The images don't has any post effect. The character was modeled in real-world scale with ideal proportions.
|| FEATURES ||
- the mesh contains only quads/tris
- clean geometry
- edge loops based topology
- anatomically correct model
- smoothable polygonal model
- professional quality UV map
- professional quality high resolution textures
- rigged with Bones + controllers + custom attributes + Skin
- the topology is appropriate for rigging and animation
- realistic SSS (Sub Surface Scattering) textures & shaders
- no genitals
- real-world scale
- system unit: Centimeters
|| POLYGONS ||
body: 12 926 (triangles)
teeth: 1.152 (triangles)
|| TEXTURES & SHADERS ||
The render scene has free Mental Ray shaders for better results. The product file include these shaders.
TGA files(Are in te same folder of the max file):
- Diffuse map
- Epidermal map
- Subdermal map
- Specular map
- Normal map
- Additional Bump map
- Teeth Diffuse map
- Teeth Normal map
- Teeth Specular map
Enjoy!
3D_AmoN
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氷を砕いた最初の人になろう。













