デジタルピアノ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形10,843
- 頂点12,281
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
The subdividable model can be used for many purposes, including photorealistic close-up or interior renderings.
Intended for use in Blender, however, the model can be imported to and used in any 3D software, which supports at least one of the given formats.
The previews are rendered with Cycles rendering engine.
The product was created using PBR metalness workflow, which is often used in photorealistic imagery production.
MODEL CONSISTS OF:
10,843 quadrangles.
No triangles.
No n-gons.
Clean edge flow and geometry.
SCENE CONSISTS OF:
114 logically named real-world scale objects.
1 camera.
2 materials (Principled BSDF shader).
10 textures (including an HDRI image used for previews).
TEXTURE FILES:
Digital_Piano_Frame_Diffuse.png (8192 x 8192).
Digital_Piano_Frame_Metalness.png (8192 x 8192).
Digital_Piano_Frame_Normal.png (8192 x 8192).
Digital_Piano_Frame_Roughness.png (8192 x 8192).
Digital_Piano_Frame_Specular.png (8192 x 8192).
Digital_Piano_Frame_Transparency.png (8192 x 8192).
Digital_Piano_Keys_Diffuse.png (8192 x 8192)
Digital_Piano_Keys_Metalness.png (8192 x 8192)
Digital_Piano_Keys_Roughness.png (8192 x 8192)
Industrial_Room.hdr (5000 x 2500).
DIMENSIONS:
127 x 28.3 x 8.4 cm.
Unit system is set to metric and degrees.
It is possible to produce higher quality renderings by adjusting rendering settings, such as increasing the amount of samples taken per pixel, increasing subdivision level of the model and setting bigger resolution at the cost of increased rendering time.
Dec 22, 2019
追加日
Nov 24, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。

























