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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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Dog Low poly Animated Rigged 3Dモデル

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Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 1
Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 2
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Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 1
Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 2
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Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 4
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Dog Low poly Animated Rigged royalty-free 3d model - Preview no. 12
単純な返品
ベストプライスギャランティ
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sasnad3

仕様

  • ジオメトリpolygonal
  • 多角形3,300
  • 頂点3,262
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Maya
(.ma)
12 MB

arnold 2020
DogMaya.zip
FBX
(.fbx)
28 MB

DogFBX.zip
OBJ
(.obj)
11 MB

DogOBJ.zip

説明

Dog puppy character for games and animations. The model is game ready and compatible with game engines. Included Files: 1. Maya (Source files, Rig) for Unity and Unreal (.ma, .mb) - 2015 - 2020 2. FBX for Unity and Unreal - 2014 - 2020 3. OBJ Supports Humanoid Animation: - Unity Humanoid compatible . - Mixamo and other humanoid animation libraries (MoCap). The model is low poly with four texture resolutions 4096x4096, 2048x2048, 1024x1024 & 512x512. The package includes 18 Animations which are as follows: 1. Run 2. Idle 3. Jump 4. Leap left 5. Leap right 6. Skidding 7. Roll 8. Crash & Death 9. Power up 10. Whirl 11. Whirl jump 12. Waving in air 13. Backwards run 14. Dizzy 15. Gum Bubble 16. Gliding 17. Waving 18. Looking behind The model is fully rigged, which means that it contains the bones, controls and additional channel box attributes so that the model can be easily animated in case further animating or modification is required. The model is game ready at: - 3300 Polygons - 3262 Vertices The model uses IK and FK solvers for a better and easier animating. The model is completely rigged and can be easily modified through extra attributes like finger curl etc in the channel box in Maya. It means that you can conveniently animate hand gestures and expressions of the face. The curves used for the controls are shaped in a user-friendly form, making it easier to relate the control to the function it performs. The model is UV mapped with non-overlapping UV's. The shadows and lights are baked in the texture, although you can add more lights and shadows for rendering and use it as you please.
Jun 09, 2020 追加日
Nov 13, 2021 最後の更新

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