ドンギア蛇紋岩ソファ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形17,167
- 頂点17,193
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
|| PRODUCT DESCRIPTION ||
- Serpentine Sofa by Angelo Donghia
- Rubelli Vello d'Oro Upholstery
- Model created with 3ds Max 2010
- Native Max file setup with V-Ray renderer and V-Ray materials
|| PRESENTATION IMAGES ||
- Preview rendering made with V-Ray
- The lighting scene is not included with the model
|| SPECS ||
- The Max model created with polygonal geometry is setup with the TurboSmooth modifier, so that the resolution can easily be regulated:
TurboSmooth iterations=0 Polys: 34334 Verts: 17193
TurboSmooth iterations=1 Polys: 137336 Verts: 68694
TurboSmooth iterations=2 Polys: 549344 Verts: 274698
|| TEXTURES ||
1) chanee_ducrocq_brahms_cognac_2604_b.jpg = 2048x2048 (bump map)
2) chanee_ducrocq_brahms_cognac_2604_d.jpg = 2048x2048 (diffuse map)
3) donghia_oak_d.jpg = 2048x2048 (diffuse map)
4 ) fabric_soft_wrinkle_n.tga = 2048x2048 (normal map)
5) rubelli_vello_d'oro_siena_30085_5_b.jpg = 2048x2048 (bump map)
6) rubelli_vello_d'oro_siena_30085_5_d.jpg = 2048x2048 (diffuse map)
7) velvet_b.jpg = 2048x2048 (bump map)
- Both 3ds Max Standard and V-Ray materials library are included
|| ADDITIONAL NOTES ||
- The .3ds and .obj version are available both in high resolution and low resolution versions
Dec 01, 2019
追加日
Apr 07, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。

















