ドア01-ゲーム準備完了 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形5,387
- 頂点4,689
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Realistic 3D model of the Door. This model was designed for game/real-time/background use. Model was not intended for subdivision
Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions: 100.4 cm x 215.6 cm x 32.4 cm
Scene objects are organized by layers
No special plugin needed to open scene
No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray Render
|| SPECS ||
This model contains 5387 polygons
Geometry is polygonal quads/tris
This product includes 3ds Max versions with V-Ray
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Advanced/Physical Render
1 preview image are rendered with V-Ray and 6 with Marmoset Toolbag
No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
Model can be easily re-paint. In "Textures_BakedMaps" archive u can find all baked maps from high-poly model
2 Materials and 30 Texture maps (with color variations for Diffuse)
SpecGloss: 4096x4096 .PNG (16 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
MetalRoughness (RMA Packed): 4096x4096 .PNG (14 Maps) - BaseColor, Metallic, Roughness, AO, Normal DirectX
BakedMaps: 8192x8192 .PNG (10 Maps) - Normal, Normal (Object Space), Position, Curvature, AO
Environment: 1024x512 .HDR (1 Map) - HDRI
All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
Oct 28, 2019
追加日
Oct 22, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。

























