ドアノッカーX1 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形25,418
- 頂点26,785
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Door Knocker X1
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* clean geometry (93.7%-quads, 6.3%-tris, 0%-Ngons);
* completely ready to render as seen in preview with mentalRay settings (lights, camera and HDRI-file magiclight.hdr for Image Based Lighting INCLUDED);
* polygons intelligently distributed for good edge flow, clean topology and further subdivision:
subdivision level 0: 25418 polygons; 26785 vertices;
subdivision level 1: 100060 polygons, 104141 vertices;
subdivision level 2: 400240 polygons, 408137 vertices.
STL-files:
DoorKnockX1_axle.stl: 9984 polygons, 4994 vertices.
DoorKnockX1_bottompart.stl: 137216 polygons, 68610 vertices.
DoorKnockX1_handle.stl: 1771366 polygons, 891076 vertices.
DoorKnockX1_lion.stl: 1265734 polygons, 638410 vertices.
* original size 28.3cm * 8.0cm * 37.4cm;
* centered at 0,0,0 origin and can be sized and imported into any scene.
+ GREAT for visualization & close up renders.
+ COMPLETELY READY for manufacturing with CNC machining: - STL-files ARE TESTED!
Originally modeled in Maya. MAX, C4D, DAE, FBX, OBJ, 3DS files are exported so they may need some shading and rendering setup.
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Nov 14, 2019
追加日
Oct 02, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。



















