デュアル燃料範囲 3Dモデル
0
仕様
- ジオメトリpolygonal_ngons used
- 多角形99,785
- 頂点113,785
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
It's a detailed photoreal Dual Fuel Range.
You can use 3ds Max for rendering with and V-Ray and Maxwell Render.
You can also use FBX, OBJ, STL or VrayProxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two versions included. (normal & triangulated version)
Pivots of all objects are aligned with the world origin(0,0,0).
In MAX file, all objects have hierarchy structure and dummy ojbects are included with animation keys.
V-Ray Proxy files have just one multi/sub-object Material which included in the archived file.
Unit scale of the scene is 'cm'.
Object / Polygon / Vertex count is,
Objects: 79
Verts: 113785
Faces: 99785
Camera setup, 5 texture maps and a HDRI for lighting is included with Studio Lighting Setup.
Thank you.
Nov 12, 2019
追加日
Sep 29, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。















