エジプト市 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形4,000,000
- 頂点632,400
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
in accordance with original Egypt references, all models modeled in maya and zbrush, textured in substance. all obj and substance files included, you can make changes. all models are game ready low poly and high detail inclueded because i made high detail model in zbursh and baked. (also zbrush files included) you can use in close-shot on movie or somethink.Terrain modeled in worldcreator. and model accordance with original egypt map.
-Clean and optimized topology is used for maximum polygon efficiency.
-No extra plugins are needed for this scene
Real world scale (cm)
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
I am a professional 3d artist with experience film industry, environment modeling, game modeling,
interior and exterior visualizations, furniture visualizations etc.
My models are guaranteed of quality and realism.
I want to offer the most professional products to my customers.
Thank you for visiting and viewing my products.
If you have any questions, you can contact us through support. Just send a support ticket! i can send you unreal project and some different models for this project.
unreal properties is
Collision: (Yes -- automatically generated and per-poly
Vertex Count: 4.912.678
LODs:NO
Number of Meshes: 65
Number of Materials and Material Instances: 1
Number of Textures: well-nigh 130
Oct 17, 2019
追加日
Sep 27, 2021
最後の更新
レビュー
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