ユーラシア大陸地図 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形172,999
- 頂点158,505
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model Eurasia Continent Map natural color
Model has Mercator projection modificator if you prefer
If you use non-native file, you can find Mercator projection model as OBJ file at supporting file
Just import this obj to your scene, and apply same matereal
Sea surface used for previews you can find it at supporting file. It's tiled.
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
Additional scenes:
3dsMax2012 Scanline render. With light rig and ready for rendering.
*.FBX
*.OBJ
Objects: 1
TurboSmooth modifier applied:
Subdivision Level 0
Polygons: 8, 073
Verts: 8, 235
Subdivision Level 1
Polygons: 63, 646
Verts: 32, 610
Textures 4:
*.tga 8192 x 8192 Diffuse, Normal
*.tga 4096 x 4096 Specilar, Glossines
1 *.exr file
Units: centimeters
Dimensions: 5043cm x 2114cm x 46cm
Preview images rendered with V-Ray
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
Sep 13, 2020
追加日
May 10, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。










































