フィアット124スパイダーアメリカ1980 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形47,935
- 頂点47,188
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Fiat 124 Spideramerica 1980
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Detailed exteriors, basic interiors. Real-World scale, unit system metric (Meter).
Originally created with Max 2011 has mesh resolution modifiable for 105 objects to 112 named objects and 7 multi-sub-objects materials to 19 materials assigned.
Clean Mesh geometry: 11,23 % tris - 0% pentagon.
10 Textures included. Resolution range: 960 x 960 - 2048 x 2048.
Policount
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Poly 47.935 - Vertices 47.188 without applying the modifier.
Poly 610.157 - Vertices 323.542 applying Turbosmoot it.2.
Formats included
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- Max 2011 with materials V-Ray 2.40.
- Max 2011 with materials Mental Ray.
- Cinema 4D r 12 with material scanline.
- Cinema 4D r 12 with material V-Ray 1.2.6.
- OBJ Multiformat: With standard material multicolor - mesh resolution Level 0.*
- OBJ Multiformat: With Standard Material multicolor - mesh resolution Level 2.*
- FBX Multiformat: With standard material multicolor - mesh resolution Level 0.*
- FBX Multiformat: With Standard Material multicolor - mesh resolution Level 2.*
Thanks for the eventual choice.
* Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color have the same material for easy assignment of materials after importing into software like KeyShot and others.
Dec 28, 2019
追加日
Jan 03, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。



















