フィッシュフォーククラシックカトラリー 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,270
- 頂点1,272
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Photorealistic 3D model of classic cutlery fish fork.
The model is UV-mapped, smoothable, 3D print ready, made in 3ds Max 2011 and V-Ray 2.40.
Features:
* Model's clean topology is based on loops and quads.
* Support of edges retains model shape when subdivided.
* The level of details is enough for close-up renders.
* Objects, groups, materials, textures have unique and meaningful names.
* Model has real world scale (system units - centimeters).
* Base of the models is at the World Origin (0,0) just above the grid.
* Model has clean non-overlapping UVs.
* Two *.max files are provided: with V-Ray materials and Standard materials.
* Along with model only file, .max scene is provided used to render preview images.
* The model is completely ready for visualization.
* Each mesh is put in a separate file.
* 3 levels of mesh subdivision is delivered for 3DS, FBX, OBJ formats: 0, 1, 2.
* STL files of basic mesh and high-subdivision mesh for exchange with CAD applications and for 3D printing.
* Previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2.
The following formats are included in the pack:
* max (Autodesk 3ds Max 2011, V-Ray renderer)
* max (Autodesk 3ds Max 2011, Scanline renderer)
* ma (Autodesk Maya 2011 (ASCII), Maya Software renderer)
* c4d (Maxon Cinema 4D R13, default renderer)
* fbx (Autodesk FBX version 2013.3)
* obj (Wavefront Technologies)
* 3ds (3D Studio)
* stl (StereoLithography)
* png (Preview images)
* pdf (User Guide)
FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.
Properties:
* Polygon count: 1272 vertices, 1270 quads
* Model dimensions: W=2,6cm, L=18,6cm, H=1,9cm
* Materials: YES, procedural
* UV map: YES, non-overlapping
* Textures: NO
Find other pieces of this collection by keywords: classic cutlery vkstudio
Jun 22, 2020
追加日
Nov 19, 2023
最後の更新
レビュー
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氷を砕いた最初の人になろう。


















