GALADフォーラムSTO 14分 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形285,962
- 頂点288,397
- テクスチャNo
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
lighting support designed by GALAD - model ''Forum'' STO 14 meters in height (approximate: 1450 cm), created by photo references. High detailed geometry maded in 3ds max. Can place in exterior evening light, stadium, or some engineering constructions. Formats: Autodesk 3ds max 2015, 2017 - (All two formats have full studio setup with applied materials and textures.) Autodesk FBX 2018 - .fbx (Have collapsed high poly mesh with standard materials for crossplatform using.) Wavefront OBJ v.0.97b - .obj (Have collapsed high poly mesh with standard materials and .mtl information of textures for crossplatform using.) StereoLitho STL 1996 - .stl (Model have collapsed high poly mesh and have real system units proportions, scale measurements done by all model): Width - 59 cm, Length - 106 cm, Height - 1450 cm.
Renderers: Vray Next (4.10.03) - Have full studio setup with materials and textures, render preset for test renderings. Corona Renderer 1.7.4 (Hotfix 4) - Have full studio setup with materials and textures, render preset for test renderings.
Textures: No. Models have procedural materials. Previews: Yes. Models have ''Previews'' archive includes all preview Vray, Corona renderings.
Polys/Verts: Polygons: 285 962 Vertices: 288 397 1. Model ready to render without corrections. 2. Pivot changed to ground center of object 0 cm. Light have rotation rig for change light emitting.
UVW Mapping: Yes.
Unwrapped UVW: No.
Renderers: Vray Next (4.10.03) - Have full studio setup with materials and textures, render preset for test renderings. Corona Renderer 1.7.4 (Hotfix 4) - Have full studio setup with materials and textures, render preset for test renderings.
Textures: No. Models have procedural materials. Previews: Yes. Models have ''Previews'' archive includes all preview Vray, Corona renderings.
Polys/Verts: Polygons: 285 962 Vertices: 288 397 1. Model ready to render without corrections. 2. Pivot changed to ground center of object 0 cm. Light have rotation rig for change light emitting.
UVW Mapping: Yes.
Unwrapped UVW: No.
Apr 15, 2020
追加日
May 10, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。















