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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学

3D models on TurboSquid

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Gen2フォーミュラEカーシーズン2018 2019 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
OpticalDreamSoft

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形15,832
  • 頂点15,571
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3DS
(.3ds)
11 MB

gen2_formulae_3ds.zip
DXF
(.dxf)
35 MB

gen2_formulae_dxf.zip
FBX
(.fbx)
27 MB

gen2_formulae_fbx.zip
OBJ
(.obj)
20 MB

gen2_formulae_obj.zip
X file
(.x)
12 MB

gen2_formulae_x.zip
3ds Max
(.max)
13 MB

vray 3.30.04
gen2_formulae_v2_max.zip

説明

Low-poly subdivision-ready Formula E Gen2 Season 2018 2019 Car 3d model with PBR materials (Specular and Metallic workflows). With HALO driver security system. Advantages of the model: - Very clean geometry. - This model is maximally optimized for use in 3d games and VR. - Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications. - Very low polycount. The model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry. - Real world scale. So you can easily import this model in your project without need to change anything. - The model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations. - Divided into functional parts and grouped for easy editing and using in game engines. - The model consists of 26 separate objects grouped together. Each of this objects has a simple and understandable name. - Specular and Metallic workflow textures included! - Compatible with the majority of modern game engines! Model specifications: Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04. Polygons count: 15832 (no n-gons) Vertices count: 15571 Materials: A V-Ray PBR material with specular workflow is applied to the model. All of its parameters were created for the StemCell standard. Textures (Specular workflow): - Diffuse (4096 x 4096 PNG) - DX NormalMap (4096 x 4096 PNG) - Specular (4096 x 4096 PNG) - Glossiness (4096 x 4096 PNG) - Opacity (4096 x 4096 PNG) - Emissive (4096 x 4096 PNG) - Ambient Occlusion (4096 x 4096 PNG) Textures (Metallic workflow): - Base Color (4096 x 4096 PNG) - GL NormalMap (4096 x 4096 PNG) - Metallic (4096 x 4096 PNG) - Roughness (4096 x 4096 PNG) - Opacity (4096 x 4096 PNG) - Emissive (4096 x 4096 PNG) - Ambient Occlusion (4096 x 4096 PNG) Model available in such formats: - MAX (2016) - FBX - OBJ - 3DS - DXF (2010) - X (DirectX) There are 3 versions of the model in all archives with additional formats: The original one and two modes with applied turbosmooth (1 and 2 iterations) modifier with the exception of 3DS and X formats due to limitations on the maximum number of polygons. In these two formats, the model is presented only in subdivision 0 and 1
Dec 27, 2019 追加日
Nov 02, 2021 最後の更新

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