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GreyCat GC13シーズン2017 3Dモデル

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OpticalDreamSoft

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形7,728
  • 頂点7,950
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3DS
(.3ds)
4 MB

GreyCat_GC13_3ds.zip
DXF
(.dxf)
5 MB

GreyCat_GC13_dxf.zip
FBX
(.fbx)
5 MB

GreyCat_GC13_fbx.zip
3ds Max
(.max)
7 MB

vray 3.30
GreyCat_GC13_max.zip
OBJ
(.obj)
6 MB

GreyCat_GC13_obj.zip
X file
(.x)
5 MB

GreyCat_GC13_x.zip

説明

Low-poly subdivision-ready GreyCat GC13 Formula 1 Season 2017 car 3d model with PBR materials (Specular and Metallic workflows). This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. Textures are very easy to redraw to fit your needs. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included! Polygons count: 7728 Vertices count: 7950 Textures (Specular workflow): - Diffuse (2048 x 2048 PNG) - DX NormalMap (2048 x 2048 PNG) - Specular (2048 x 2048 PNG) - Glossiness (2048 x 2048 PNG) - Opacity (2048 x 2048 PNG) Textures (Metallic workflow): - Base Color (2048 x 2048 PNG) - GL NormalMap (2048 x 2048 PNG) - Metallic (2048 x 2048 PNG) - Roughness (2048 x 2048 PNG) - Opacity (2048 x 2048 PNG) Model available in such formats: - MAX (2016) - FBX - OBJ - 3DS - DXF (2010) - X (DirectX binary uncompressed)
Dec 27, 2019 追加日
Mar 10, 2022 最後の更新

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