ヘルメットVRプラスチック 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形50,826
- 頂点51,775
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Helmet VR Plastic
Model of a futuristic virtual reality (VR) helmet.
Native format - 3dsMax8 sp3
Other formats: 3dsMax 2014 sp3; Maya 2014 sp2; OBJ; FBX;
All files have Subdivision Level 2 applied to the model.
To unsmooth it, just change to 0 (zero) Iterations in 3ds Max or Divisions in Maya.
Real-World Scale (centimeters)
Scene with 3dsMax 8 V-Ray setup is in HelmetVR_Plastic_VRay_Mx8.zip (Vray 1.5 RC3)
Scene with 3dsMax 2014 V-Ray setup is in HelmetVR_Plastic_VRay_Mx2014.zip (Vray Adv. 2.40.04)
Scene with Maya 2014 V-Ray setup is in HelmetVR_Plastic_VRay_Maya2014.zip (Vray Adv. 2.40.02)
Geometry: Editable poly
Unsmoothed
Polygons - 50826
Tris - 101578
Vertices - 51793
Smoothed (Subdivision Level 2)
Polygons - 812920
Tris - 1625840
Vertices - 816963
Textures:HDR map (1500x750) - 1
!!!NOTE: Other versions of V-Ray may need some adjustments.
NOTE: Every format includes HDR map.
Note: All VRay scenes look like preview pics.
NOTE: Additional formats provided by TurboSquid
Nov 30, 2019
追加日
Aug 27, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。












































