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ホッケー選手CG 3Dモデル

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codethislab

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形15,404
  • 頂点12,250
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

(.unknown)
5 MB

Hockey_Player_Animations.zip
FBX
(.fbx)
5 MB

Hockey_Player_Fbx.zip
OBJ
(.obj)

Hockey_Player_Obj.zip
3ds Max
(.max)
5 MB

vray 2.0
Hockey_Player_max.zip
3ds Max
4 MB

WHP_shooting_video.mp4
3ds Max
14 MB

WHP_skating_video.mp4
3ds Max
142 MB

Hockey_Player_Textures.zip

説明

This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way. The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup). TurboSmooth modifier was applied to the model for achieving the best quality. The renderer visible in the scene can be obtained just using the native file. MATERIALS AND TEXTURES: Textures are from 2048x2048 to 4096x4096. All textures are in TGA format. The package includes three versions of team kit: -Orange -Red -White FEATURES: The package includes two versions of the file: -Default scanline version with standard materials and lights -VRay version with vray materials and VRayLights RIGGING AND ANIMATIONS: The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes, managed by a "look at costraint" to allow its rotation. Helmet and chin strap are a single rigged mesh, which allows the chin strap to move along the jaw during an animation. Facial expressions are handled with the morpher modifier. The scene includes seven facial morphs: -Angry -Left blink -Right blink -Teeth-grinding -Serious -Left eye-brown up -Right eye-brown up The package includes 2 animation: -Skating loop -Shooting (The animation files are in scanline default version) OBJ INFO The file .obj contains only the geometry (T-pose, heads with static facial expression, hockey bat and disk). So any facial morphing, rigging and animations must be created from the scratch by the customers. FBX INFO The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently. WARNING Since the model has been created with 3D Studio Max, it's optimized to work in this environment. We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one. For any doubt or questions, please contact us before purchasing. Code This Lab works everyday to offer hi-quality 3D models, making the largest collection of sportive characters worldwide. If you like this model, maybe you could be interested also in: -Hockey Player and Hockey Goalkeeper CG --> ID 772053 -Hockey Player Goalkeeper CG --> ID 770595 (copy and paste ID number in the search bar to quickly find them) ***Please don't forget to vote the model. We would really appreciate it. Thank you!***
Aug 13, 2020 追加日
Jun 30, 2023 最後の更新

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