ホッケー選手スタティック 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形10,794
- 頂点11,233
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
Hockey player.
Ready for rigging.
Suitable for games and sims, detailed enough for close-up renders.
Originally modelled in 3ds max 8.
The model has MeshSmoosh with interpolation 1. It is possible to change interpolation models,
without smoothing 10794 faces,
and with MeshSmoosh (interpolation 1) 26711 faces.
Zip file contains model in "T-Pose" NOT RIGGED!.
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Features:
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency (in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
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Models:
11 objects 9 textures(2048x2048):
polygons: 10794
points: 11233
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File formats:
- 3ds Max 8
- OBJ (Multi Format)
- 3DS (Multi Format)
- Maya 8
- Lightwave 6
- Cinema 4D R8
- Softimage XSI 5.x
Every model has been checked with the appropriate software.
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Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
© 3d_molier - 2008
Sep 17, 2018
追加日
Sep 23, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。






