Huawei Ascend G7 3Dモデル
0
仕様
- ジオメトリsubdivision
- 多角形23,100
- 頂点25,228
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Huawei Ascend G7 mobile phone.
High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3
Huawei_Ascend_G7_max.zip contains 2 .max files:
1:Huawei_Ascend_G7_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
2:Huawei_Ascend_G7_turntable.max
Vray turntable animation scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
Textures:
01.Huawei_Ascend_G7_homescreen.jpg - 845x1480 px.
02.Huawei_Ascend_G7_back_text.jpg - 1000x1000 px.
03.notebook_pano_lighting.hdr - 1700x850 px.
04.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 25228 vertices,23100 polygons.
With Turbosmooth on=2 : 326289 vertices, 635245 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
追加日
Oct 15, 2022
最後の更新
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