内部ドア01 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,648
- 頂点1,826
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Easy to customize 3d model of an interior door. Just change the BaseColor texture to your needs. 4 different textures for demonstration are included (as shown in the previews). The model was originally createt with Blender 2.79 and exported to multiformats. Previews are rendered with Cycles.
Lighting rig and HDRi are not included.
This product is suitable for...
...usage in real-time engines.
...interior, close-up renderings.
...architectural visualization.
Geometry:
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- Polygonal (quads/tris)
- Vertices: 1826
- Faces: 1648 (3286 tris when triangulated)
- Modeled in real-world scale (cm)
- Origin is at the bottom center of the door frame and set to 0,0,0 world-space
- UV unwrapped, non-overlapping
Files:
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.blend
- Models, PBR shader and textures included
- Material and textures will apply automaticly
- Principled shader used. You need Blender version 2.79 or later so that the shader works correctly.
.fbx
- Models and textures included
- You may have to reapply the textures in your application
Textures (PBR metalness workflow):
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Door:
- Albedo(x4) 2048x2048 (.png)
- Metallic 2048x2048 (.png)
- Roughness 2048x2048 (.png)
- Normal 2048x2048 (.png)
Fixtures:
- Albedo 1024x1024 (.png)
- Metallic 1024x1024 (.png)
- Roughness 1024x1024 (.png)
- Normal 1024x1024 (.png)
Thanks for your interest and do not forget to click on my name to see more products that might be suitable for you.
Jul 16, 2020
追加日
Dec 06, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。











