鉄と大理石のコンソール 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形28,192
- 頂点28,506
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Antique ironwork base console, featuring a greek pattern, with marble top.
Geometry/Mesh topology made of quads only, with holding edges for correct smoothing.
Units: cm
Real world scale: Width = 137.000 cm, Height = 80.750 cm, Depth = 38.000 cm
Originally created in Maya 2013. Tested in 3Ds max 2014 and Cinema 4D R15.
Preview images were rendered in Maya using Mentalray at different levels of smoothing.
Wall and floor planes shown in the preview are not included in the downloaded files.
Textures maps:
File name / resolution / description / Maya name
Iron_Console_0001-color.jpg / 4096x4096 / Color map for both the marble and the ironwork / Iron_color & Marble_Color
Iron_Console_0001-bump.jpg / 4096x4096 / Bump map for the ironwork / Iron_bump
Iron_Console_0001-specular.jpg / 4096x4096 / Specular map for the ironwork / Iron_specular
Smoothing:
In Maya select model and hit 3 or apply Mesh -> Smooth
In 3Ds max all the geometry nodes have a Turbosmooth modifier applied.
In C4D the model is the child of a subdivision surface object.
Nov 30, 2019
追加日
Apr 08, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。














