島と崖 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形387,509
- 頂点388,974
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
This is a model of Island and cliff .
V-Ray render and materials.
Only quads and tris polygons
All maps are included. All objects have materials.
All objects have 100% scale
Native format: 3Ds Max 2009.
additional file formats :
fbx
obj
Materials are used only in 3Ds Max 2009 and FBX files.
The OBJ version has no materials, but the OBJ archive contains all the textures
Models comes in two versions - High Poly and Low Poly.
For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2009 format, 2 archives for fbx format and 2 archives for obj format.
High Poly:
Polygon count : 387 509
Vertex Count : 388 974
Low Poly:
Polygon count : 22 022
Vertex Count : 22 368
Lighting setup is included.
All materials, lights, camera, render setups are ready! .
Textures Format:
JPG (.jpg)
-(5) 4096 x 4096
Island_Diffuse
Island_Normal_Bump
Island_Mask
Rock_Diffuse
Rock_Normal_Bump
JPG (.jpg)
-(1) 2048 x 2048
Bottom
JPG (.jpg)
-(4) 1024 x 1024
Grass_Diffuse
Grass_Normal
Water_Diffuse
Water_Bump
Besides that, in a separate archive Game_Engine_Maps there are texture maps for landscape developement in the game and realtime engines.
These texture maps are developed with World Machine, Substance Painter and Photoshop.
All texture maps are at 4K JPG, with the exception of the heightmap which in has a 4033 RAW16 variant. Perfect for any game and real time engine.
Texture Map:
(10) 4096 X 4096
Island_Diffuse
Island_Normal_Bump
Island_Splatmap
Island_Ambient Occliusion
Island_Cavity
Rock_Diffuse
Rock_Normal_Bump
Rock_Splatmap
Rock_Ambient Occliusion
Rock_Cavity
(2) 4033 X 4033
Island_Height Map_Raw16(World_Machine).RAW16
Rock_Height Map_Raw16(World_Machine).RAW16
(2) 1024 X 1024
Grass_Base_Color.jpg
Grass_Normal_Bump.jpg
Nov 03, 2019
追加日
Mar 01, 2022
最後の更新
レビュー
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