キッズプレイグラウンド 3Dモデル
0
仕様
- ジオメトリpolygonal_tris only
- 多角形10,630
- 頂点5,889
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Description
Low poly, Game ready, PBR textures, IRL, Unreal Engine.
Mesh
Tris: 10630
Verts: 5889
14 objects:
1) Module Main
2) Spiral Slide Main
3) Module 1
4) Rope Climb Vertical 1
5) Tunnel 1
6) Climbing Net 1
7) Module 2
8) Bridge 2
9) Rope Climb Horizontal 2
10) Stairs 2
11) Module 3
12) Bridge Suspension 3
13) Slide 3
14) Stairs 3
PBR Textures
2048x2048 .PNG
DirectX Normal Map (Albedo/Metallic/Roughness/Occlusion)
21 images of 3 for each of the materials (BaseColor, Normal, OcclusionRoughnessMetallic)
7 materials:
1) Plastic Blue
2) Plastic Green
3) Plastic Red
4) Plastic Yellow
5) Rope
6) Wood-Black
7) Wood-White
For the real world!
A playground, play park, or play area is a place specifically designed to enable children to play there.
The concept of this playground can be used not only in the game, but also in real life as:
Realism in the metric or imperial system (Module 2 in the preview, the rest inside the archive). The playground was made taking into account the average height of the child 5-9 years old.
The thought-over system of descent and ascent to modules with different entertainments will not let you get bored.
Module 2 is needed for lifting.
Through the main module, you can go down in a spiral, or go to other modules.
Module 1 is needed for descending a rope or using Climbing. Not if previously a child descended in a spiral.
Module 3 has a standard slide, and a rickety bridge.
This design will provide an endless cycle of fun!
Mar 22, 2020
追加日
Oct 21, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。












