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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ケーニグセグCCR 2004 3Dモデル

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ケーニグセグCCR 2004 royalty-free 3d model - Preview no. 1
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ケーニグセグCCR 2004 royalty-free 3d model - Preview no. 1
ケーニグセグCCR 2004 royalty-free 3d model - Preview no. 2
ケーニグセグCCR 2004 royalty-free 3d model - Preview no. 3
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ケーニグセグCCR 2004 royalty-free 3d model - Preview no. 10
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箱から出して動作
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WSH

仕様

  • ジオメトリpolygonal_ngons used
  • 多角形12,624
  • 頂点12,237
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

Softimage
(.xsi)
2 MB

mentalray
WSH_Koenigsegg_CCR_2004.zip
OBJ
(.obj)
2 MB

WSH_Koenigsegg_CCR_OBJ.zip

説明

A last gen model of this Swedish Hypercar that was produced in 2004. In 2005 it became the fastest production car in the world, before being eclipsed by the Bugati Veyron. This Koenigsegg is suitable for realtime applications with optimised poly count, vertex shading and UV wrapping. Makes use of 34 arcade quality textures. Produced by professional gaming veteran of over 20 years, this model has been created where both detail and optimum use of polygons is required. GAME READY model is broken down into individual nodes connected in one heirachy, consisting of a total of 40 objects, majority of faces are quad based. This model features fully modelled interior, has opening doors, steering wheel, gear lever, and seats. Wheels are separated to be animated, rudimentary running gear featuring springs, brake discs and caliper components. Smaller details such as badging are all contained in one node to aid the use of LOD'ing. Vertex shaded and includes hard edged attributes for added shape definition. Uses Softimage Car Paint shader, making it easy to adjust to the colour of your choice. This model comes in the default gold paint scheme as pictured.
Sep 17, 2020 追加日
Feb 05, 2022 最後の更新

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