ルガーP08 AAAゲームウェポン 3Dモデル
0
仕様
- ジオメトリpolygonal_ngons used
- 多角形5,710
- 頂点5,806
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
|| LUGER P08 ||
Luger P08, Game Ready asset is a high quality, low poly asset originally modeled in 3DS Max 2017. The normal map was baked from a high poly model in Substance Painter 2018, making this product look very detailed without using many polygons. This product is intended for game/real time/ usage. This model is not intended for subdivision.The polycount is similar to the modern FPS AAA games.
The renders and wireframes were done in Marmoset Toolbag 3. (The triangulation of the the mesh topology is caused by Marmoset).
Meshes:
-Barrel
-Body
-Hammer (Multiple parts)
-Magazine
-Magazine Realease Botton
-Safety
-Screws
-Trigger
-Bullets
||SPECS||
Low Poly Model:
-All the main objects are separately and named correctly for an easy usage.
-Includes: .obj, .max, .fbx, .3ds files
-.obj ,.fbx and .3ds versions exported from 3ds Max 2017
-Includes Marmoset Toolbag 3 scene.
-Includes Substance Painter scene for an easy export to different render engines.
-An Unreal Engine 4.18 project is also included with textures and materials already correctly assigned. Ready to be used in your game.
|| Geometry ||
-Total polycount with full magazine (11 bullets + weapon):
5.710 Total Polys
5.806 Total Verts
11.470 Total Tris
-Total polycount without bullets ( Weapon only):
2.927 Total Polys
3.023 Total Verts
5.948 Total Tris
-Model unwrapped manually to make most efficient use of the UV space.
-All materials and objects named appropriately
-Tested in Marmoset Toolbag 3 (see renders)
-No special plug-ins needed to use this product.
|| Textures ||
-1 4k Texture set for the weapon (Base Color, Metallic, Normal,Roughness, Ambient Occlusion)
-1 1k Texture set for the bullet for the bullets (Base Color, Metallic, Normal,Roughness)
-Textures for Unity 5 have been exported and can be downloaded.
-All texture sets were exported at higher resolutions of the necessary resolution for an easier downscale of the texture size(if needed).
Textures in .targa format:
|| ++ BOUNS ++ ||
The high poly models used to bake texture maps is also available in the substance folder in .obj format.
Sep 24, 2018
追加日
Oct 28, 2021
最後の更新
レビュー
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