豪華なモダンなガラスの香水瓶の可視化 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形438
- 頂点444
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
== Specifications ==
- This model visualizing a modern luxury perfume bottle made of glass with metallic cap
- The model has subdivision mod. (TurboSmooth) with iterations=2;
- Scene contains: 2 main objects, 4 Camera, 3 Lights
- Verts and poly count without subdivision.
- Set : [Total] Verts(444) - Polygons(438)
- Bottle_Cap: Verts(186) - Polygons(184)
- Bottle_Body: Verts(258) - Polygons(254)
- All objects are in one piece
- Multi/Sub-Object and Standard materials.
- Every object in the scene has a seperated material slot.
- Textures used:
- Tile_Bump.tif: Dimensions (92 x 92)
- Logo.tif: Dimensions (512 x 512)
- UV.jpg: Dimensions (1024 x 1024)
- UV_Mask.jpg: Dimensions (1024 x 1024)
- Bathroom_reflection_Silver.jpg: Dimensions (1600 x 1143)
- Include the UV Photoshop file to replace the dummy logo and front label with yours.
== General Characteristics ==
- The preview rendered with Mental Ray Renderer (no 3rd party renderer or plug-ins)
- Clean edge loops, quads only
- Real world scale :
- Full size with cap: 5.3 x 3.5 x 13.5 centimeters
- Bottle_Cap: 3.5 x 3.5 x 2.8 centimeters
- Bottle_Body: 5.3 x 3.5 x 13.5 centimeters
- No overlaps (faces, verts, or UVs), no open edges.
- Positioned and scaled to origin (0,0,0)
- Model is multi-objects and grouped with name [Bottle].
- All cameras used for previews included in the scene.
== Types Included ==
- All NONE MAX formats are WITHOUT subdivision.
- In NONE MAX Some materials (like Raytrace) was changed or removed due to incompatibility.
- .max (version 2011)
- .obj
- .fbx
- .dwf
- .3ds
== Animations ==
- No animation
== Additional Render Elements ==
- 5 Target Cameras Included
- Lights Included (1 x Spot, 2 x Omni).
== History ==
- Model create using 3ds Max 2014 (publish version is 3ds Max 2011)
Nov 12, 2019
追加日
Oct 08, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。





















