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M-DN 11手榴弾 3Dモデル

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M-DN 11手榴弾 royalty-free 3d model - Preview no. 1
M-DN 11手榴弾 royalty-free 3d model - Preview no. 2
M-DN 11手榴弾 royalty-free 3d model - Preview no. 3
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M-DN 11手榴弾 royalty-free 3d model - Preview no. 9
M-DN 11手榴弾 royalty-free 3d model - Preview no. 1
M-DN 11手榴弾 royalty-free 3d model - Preview no. 2
M-DN 11手榴弾 royalty-free 3d model - Preview no. 3
M-DN 11手榴弾 royalty-free 3d model - Preview no. 4
M-DN 11手榴弾 royalty-free 3d model - Preview no. 5
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M-DN 11手榴弾 royalty-free 3d model - Preview no. 9
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alex_blitz

仕様

  • ジオメトリpolygonal
  • 多角形4,296
  • 頂点3,732
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Maya
(.ma)
1 MB

mentalray
Hand_Grenade_M_DN11.ma
Maya
(.ma)

mentalray
Hand_Grenade_M_DN11.mb
FBX
(.fbx)

Hand_Grenade_M_DN11_standart_materials.fbx
Maya
(.ma)
1 MB

mentalray
Hand_Grenade_M_DN11_standart_materials.ma
3ds Max
(.max)
1 MB

other
Hand_Grenade_M_DN11_standart_materials.max
Maya
(.ma)

mentalray
Hand_Grenade_M_DN11_standart_materials.mb
OBJ
(.obj)
1 MB

Hand_Grenade_M_DN11_standart_materials.obj

説明

High-detailed, realistic polygonal model of the hand grenade M-DN 11 for close up renders and any product visualizations. The defensive fragmentation grenade M-DN 11 is the hand grenade of the German Bundeswehr. Fragmentation grenades M-DN models 11, 21, 31 and 61 constitute a single series and are designed for a single design. In this series of grenade M-DN 11/21/31/61 differ in the number of ready fragments, dimensions, weight, and BB, respectively, the total weight of grenades. All grenades are thick-walled plastic shell with convex walls (barrel-shaped), with longitudinal and transverse stiffeners on the outer surface. Plastic wrap grenade contains 3,800 steel balls having a diameter of 2.5-3 mm. Modifications grenades available for export. Features: - Standard materials version included - Natively modeled in Maya 2014 - Rendered in Mental Ray - Major assemblies are grouped - All mapped polygon meshes - Bump maps, textures and UVmap resolution: from 512x512 to 4096x4096 in *.jpg formats. - All Materials and Lights used are included with model in Maya formats - Scene is scaled to real world In the folder "UVmaps" you will find all the UVmaps. Standard materials version included, but for good results you have to adjust shaders. Warning: Depending on which software package you are using, the exchange formats (.max, .obj, or .fbx) may not match the preview images exactly. Mental Ray is required for the render realistic scene in Maya 2014. Version in 3DS MAX format is only available with standard materials.
May 26, 2020 追加日
Aug 04, 2023 最後の更新

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