魔法の薬 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形39,080
- 頂点39,024
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Originally modelled in 3ds max 2015. Final images rendered with VRay 3.2 and Marmoset Toolbag 2 (PBR texture test).
All elements non-overlapping unwrapped.
archive files:
1) MAX2015 with PBR texture
materials:
Blend;
VRayMtl;
textures for bottle:
1 Base Color Texture (png 4096x4096),
1 Ambient Occlusion Texture (png 2048x2048),
1 Normal Texture (png 4096x4096).
1 Metallic Texture (png 4096x4096),
1 Roughness Texture (png 4096x4096),
1 Mask for glass (jpg 2048x2048),
1 Height Texture (png 4096x4096),
1 Environment map (hdr 4000x2000).
Model
2 Object with individually non-overlapping unwrapped UV-space: bottle and liquid.
No texture for liquid.
dimensions: 100mm x 100mm x 150mm
modify: TurboSmooth (on by default, Subdivision level 1: Polygons-312626 Vertices-312624)
2) FBX without material and texture
Model with two files: subdivision level 0 and subdivision level 1.
3) OBJ without material and texture
Model with one files: subdivision level 0.
Dec 01, 2019
追加日
Dec 25, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。




























