男性の頭 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形28,237
- 頂点29,473
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Realistic 3d model Male Head
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GENERAL:
- Textures 8K
- PBR Materials
- Ready to RENDER
- Ready to Game
- Included HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Male_Head
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IMPORTANT:
- SSS material included only in:
- Max 2014 - V-Ray 3.4
- Max 2011 - V-Ray 3.4
- Max 2011 - Corona 1.7
GEOMETRY:
All Head with Nasopharynx and Eyes
Subdivision level 0:
- Polys: 27 937
- Verts: 29 020
All Head with Nasopharynx and Eyes
Subdivision level 1:
- Polys: 111 582
- Verts: 113 864
Only Head
Subdivision level 0:
- Polys: 5 295
- Verts: 5 337
Only Head
Subdivision level 1:
- Polys: 21 090
- Verts: 21 265
Nasopharynx
Subdivision level 0:
- Polys: 19 634
- Verts: 20 101
Nasopharynx
Subdivision level 1:
- Polys: 78 460
- Verts: 79 441
Eyes with Eyelashes
Subdivision level 0:
- Polys: 3008
- Verts: 3582
Eyes with Eyelashes
Subdivision level 1:
- Polys: 12 032
- Verts: 13 158
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FORMATS:
- Max 2014 - V-Ray 3.4
- Max 2011 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2011 - Corona 1.7
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
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MATERIALS & TEXTURES:
- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures number:
- Specular WorkFlow - 23
- Metallic WorkFlow - 27
- HDRI Map - 1
- LUT for Corona Render- Kim_Amland_Photographic_01
- 1024x1024
- 2048x2048
- 8192x8192
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Check out our other models
Nice Pictures
Sep 29, 2020
追加日
Oct 28, 2021
最後の更新
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