マークの子少年リグキャラクター 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形9,321
- 頂点10,435
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D cartoon low poly model of a child boy rigged and ready for animation. The model was created in 3ds max 2013 and zbrush 4R6 and rendered with mental ray.
- low polygonal and symmetrical topology
- rigged using bones and skin
- poses included at key 10 and 20 (initial pose at key 0)
- the clothes are their own separate objects and they can be edited or interchangeable
INCLUDED:
- 2 max files (3ds max 2010 and 3ds max 2013)
- additional formats: fbx, 3ds, obj and ztl
- 21 texture maps
- boy's body
- outfit
- shoes
- hairstyle
POLYCOUNT (9321 polys, 10435 verts)
Body (2914 polys, 2918 verts)
Hair (1703 polys, 1706 verts)
Outfit & shoes (3142 polys, 3409 verts)
MAPS
Body: diffuse, bump, specular, normal and displacement (4096x4096)
Outfit: diffuse, normal, displacement and bump (4096x4096)
Shoes: diffuse, bump, specular, normal and displacement (4096x4096)
Hair: diffuse, bump, specular and opacity (2048x2048)
Eyes: diffuse (1024x1024)
Eyelashes: opacity (1024x1024)
HDRI environment
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
Don't forget to check out other models also by clicking on my name. Thanks.
Sep 17, 2020
追加日
Oct 02, 2023
最後の更新
レビュー
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