-->
建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
ブックマーク済み
ブックマークを削除しました

近接武器パックPBR 3Dモデル

0
近接武器パックPBR royalty-free 3d model - Preview no. 1
近接武器パックPBR royalty-free 3d model - Preview no. 2
近接武器パックPBR royalty-free 3d model - Preview no. 3
近接武器パックPBR royalty-free 3d model - Preview no. 4
近接武器パックPBR royalty-free 3d model - Preview no. 5
近接武器パックPBR royalty-free 3d model - Preview no. 6
近接武器パックPBR royalty-free 3d model - Preview no. 7
近接武器パックPBR royalty-free 3d model - Preview no. 8
近接武器パックPBR royalty-free 3d model - Preview no. 1
近接武器パックPBR royalty-free 3d model - Preview no. 2
近接武器パックPBR royalty-free 3d model - Preview no. 3
近接武器パックPBR royalty-free 3d model - Preview no. 4
近接武器パックPBR royalty-free 3d model - Preview no. 5
近接武器パックPBR royalty-free 3d model - Preview no. 6
近接武器パックPBR royalty-free 3d model - Preview no. 7
近接武器パックPBR royalty-free 3d model - Preview no. 8
単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
yaschan

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形6,000
  • 頂点6,000
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

PNG
(.png)
237 MB

weapons-textures.png.zip
OBJ
(.obj)

weapons.obj.zip
FBX
(.fbx)

weapons.fbx.zip
Blender
(.blend)
237 MB

cycles
weapons.blend.zip

説明

Melee Weapons Pack for Games low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. High quality realistic melee weapons for games. These are great for Post-Apocalyptic, Zombie, Survival, Horror or adventure games. Each of the assets are carefully constructed for realistic feel and weather effects. All of the assets are fictional and not real world products. The text Wolff-Sauer is fictional brand and not existing trademark or logo. The pack includes five high quality melee weapons that have correct scale and are ready to export to game engines. The weapons are Kukri, Leadpipe, Sawtooth Axe, Survival Knife and Tomahawk. Each of the assets have 4096x4096 metal-roughness textures in Unreal Engine 4 packed format saved as .png. The texture channels are BaseColor, Normal, Occlusion+Roughness+Metal. Normal maps were baked using Substance Painter and were baked using Mikk-TSpace. UVs for each asset are densely packed and non-overlapping. Polycounts vary from 2k to 6k tris per model. Models were exported in .FBX format and tested in Unreal Engine 4. .FBX files and textures are included in separate respective .ZIP packages. Scale and function tested with .FBX files.
Jul 11, 2020 追加日
Mar 03, 2022 最後の更新

レビュー

この商品のレビューはまだありません。
氷を砕いた最初の人になろう。