マイクロソフトLumia 550 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形10,500
- 頂点12,200
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Microsoft Lumia 550 mobile phone.
High-detailed.
Modeling in 3DS Max 2015 and rendered with VRay 3.2
Microsoft_Lumia_550_render_Vray_max.zip contains 2 .max files:
1:Microsoft_Lumia_550_render_Vray_max.max
The preview scene.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
2:Microsoft_Lumia_550_turntable.max
Vray turntable animation scene.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
Textures:
01.Microsoft_Logo.jpg - 2000x2000 px.
02.Microsoft_Lumia_550_screen.jpg - 720x1280 px.
03.notebook_pano_lighting.hdr - 1700x850 px.
04.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 12200 vertices,10500 polygons.
No postproduction on the preview renders.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
追加日
Feb 24, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。






















