Microsoft Surface Pro 4 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形201,345
- 頂点208,125
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
This is my model of the Microsoft Surface Pro 4 both made and rendered in blender internal. It has a simple rig setup for an easy folding and retracting stand and clip on keyboard via the "child of" constraint.Change the keyboard color by the use of the texture tab (5 in all). Also change the light indicators of both the cap lock and Function (Fn) buttons via texture tab. All Textures are packed within the blend file and all paths are set to relative (Source reference images and render image previews are included). With a poly count (face count) of 201,345 (208,125 Verts) and an estimate render length of between 00:00:25 sec ~ 00:00:50 sec this is an excellent buy for the use in a film and/or game.
>Simple rig setup (Child of constraint for detachable keyboard )
>Poly count (face count) of 201,345 (208,125 Verts)
>Change the keyboard color by the use of the texture tab (5 in all).
>Change the light indicators of both the cap lock and Function (Fn) buttons via texture tab.
>All Textures are packed within the blend file and all paths are set to relative (Source reference images and render image previews are included)
>Estimate Render Time: 00:00:25 sec ~ 00:00:50 sec
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Aug 01, 2020
追加日
Mar 02, 2022
最後の更新
レビュー
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