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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学

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軍事SF箱 3Dモデル

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単純な返品
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Aicrovision

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形21,377
  • 頂点22,850
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

(.gltf)
46 MB

gltf.zip
OBJ
(.obj)
110 MB

obj.zip
Maya
(.ma)
118 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
122 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
141 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
138 MB

mentalray
max_mentalray.zip
(.upk)
108 MB

unreal.zip
(.unitypackage)
92 MB

unity.zip
Cinema 4D
(.c4d)
149 MB

advanced
c4d_physical.zip
FBX
(.fbx)
111 MB

fbx_specular.zip
FBX
(.fbx)
111 MB

fbx_metallic.zip
3ds Max
(.max)
110 MB

vray 3.5
Loot Crate.zip
3ds Max
(.max)
110 MB

arnold 3.2.57
Crate.zip
(.usd)

5H4TPI_-_Supply_Crate.usd.zip
1383 MB

Substance Painter 2018.3.1.rar
92 MB

Toolbag 3 Scene Bundle.zip

説明

Loot Crate / Weapon Case With Interior - PBR This is an original design. There are no third party IP depicted in this 3d model. This Loot Crate is a variant of this product: 1372514 To review, please search for above Product ID in Turbosquid search bar. Marmoset Toolbag 3 scene bundle is included. PBR Metallic as well as PBR Spec/Gloss maps are included. Dimension: ~94 cm x ~55 cm x ~51 cm. Built to real-world scale. This model uses a scale of 1 unit = 1 centimeter. Scene objects are organized by layers / groups. Clean & Quad based topology. Mesh is created with goal of achieving highest fidelity while maintaining efficiency. To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file). Model is divided into 3 parts to allow proper material assignment as well as making sure door can be opened / closed. Pivot points are positioned correctly This model is using 2 texture sets. Separated into : Crate A ( Door, portion of interior and handles) Crate B ( Main body ) Using the provided Substance Painter file you may easily customize details. Clean and efficient UVW Unwrap. Textures are 4096 x 4096 - 8 bit PNG Of course you may take the 4k Texture sets and downscale to 2k or lower You're also able to export 8k maps using the provided Substance painter file. Substance Painter file (.spp) along with Low & High poly meshes are included. Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Emissive * Glossiness * Metallic * Normal ( DirectX) * Roughness * Specular Plus StemCell_Studio HDRI map
Jun 18, 2020 追加日
Mar 14, 2024 最後の更新

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