六面サイコロをモーフィング 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,320
- 頂点1,322
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
DESCRIPTION
High-detailed model of Morphing Six-Faced Dices that you can transform as you like. Bonus: 15 different models of six-faced dices exactly as first product image
For Low-Poly use disable turbosmooth modifiers. 3ds Max format includes V-Ray materials and textures (V-Ray is required for the V-Ray 3ds Max scene).
Model is fully mapped and textured. Renders have no post processing.
NOTE: This model contains poles (more than 5 edges that converge to a single vertex).
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FILE FORMATS
- 3ds Max 2018 V-Ray 3.6 (Rigged)
- 3ds Max 2015 V-Ray 3.6 (Rigged)
- OBJ (Multi Format / no rig)*
*Multi Format Exports: No Rig or Morphs in this version. Geometry with texture mapping coords but no materials attached. Turbosmooth modifier was disabled before exporting Multi Formats.
*.zip file with 15 different .obj of six-faced dices exactly as first product image.
*.zip file with 06 different .obj used to create the morphs in 3dsmax file. With these models you can create morphs and animations in any 3d aplication.
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MODEL
- Unit Scale - cm
- Model Size - 2 x 2 x 2 cm
- 1322 Verts / 1320 Quads / 0 Triangles
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RIG
- System of Morph Modifiers and Attribute Holders in each dice
- Custumes can transform and create custom dices
- Four parameters can be changed: edge roundness, departing holes to extremity, enlarge holes and plan holes
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TEXTURES INCLUDED
- Dice_Diffuse_Mask.jpg - 4000 x 4000 pixels
- Dice_Bump.jpg - 4000 x 4000 pixels
Jun 08, 2020
追加日
Sep 28, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。










