MP5サブマシンガン 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形8,056
- 頂点8,241
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
• MP5 Submachine Gun is a high quality, low poly model
• Not intended for subdivision
• Modeled in 3ds Max 2013
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Low Poly Model (13 Objects):
Weapon consists of separate objects linked in the following hierarchy:
• mp5_parent (Dummy node, all other objects are children of this node)
• mp5_body
• compm2
• mp5_trigger
• mp5_suppressor
• mp5_stock
• mp5_charginghandle
• mp5_picatinnyrail
• mp5_magazine1
• mp5_magazine2
• mp5_magazineclamp
• mp5_bullet
• mp5_safety
• Product includes optional Comp M2 (M68/CCO) optical sight, suppressor, picatinny rail and dual magazine clamp
|| Geometry ||
• 8056 Polys
• 8241 Verts
• The base gun without accessories is 4,997 polys and 5,187 verts
• Polygons are all quads or tris, no n-gons
• Parts such as trigger, charging handle and safety lever are separate objects which can be moved or animated
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2013
• 3ds Max 2010 files also available for compatibility
|| Textures ||
4x 2048 resolution for MP5
• mp5_diffuse
• mp5_spec
• mp5_gloss
• mp5_normal
5 x 1024 resolution for Comp M2
• compm2_diffuse
• compm2_spec
• compm2_normal
• compm2_gloss
• compm2_opacity
• Textures in .tga, and .png formats
• Model texture paths are stripped
• Product includes Photoshop CS6 source files for the textures with named layers and groups
Aug 13, 2020
追加日
Sep 29, 2022
最後の更新
レビュー
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