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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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艦砲 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
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Gerzi 3D ART

仕様

  • ジオメトリpolygonal_quads only
  • 多角形67,328
  • 頂点68,706
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3ds Max
(.max)
268 MB

vray 3.6
Naval_Cannon_Max2018.zip
Maya
(.ma)
263 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
263 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
283 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
277 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
303 MB

advanced
c4d_physical.zip
(.upk)
221 MB

unreal.zip
(.unitypackage)
190 MB

unity.zip
(.usd)

Naval_Cannon_omniverse_usd.zip

説明

= NAVAL CANNON = *Revised April 2018* Model of a 18/19th century 24-pound naval cannon with a wooden carriage. Converted to Maya so that the model renders using both mental ray and VRay (3.x) Converted to CINEMA4D so that the model renders using the built-in Physical Renderer. || USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model also has a real-time version suitable for games, see the real-time header below for more information. This model uses a scale of 1 unit = 1 centimeter || GENERAL || Model is built to real-world scale Scene objects are organized by layers / groups / selection sets Lights and cameras are only included in the Native file (3ds max 2018). 3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. CINEMA 4D: No third-party renderer is needed in order to use this product. || SPECS || This model contains 7 separate objects and a backplane This model contains 67,328 polygons with TurboSmooth OFF Polycount: Cannon Barrel: 5,188 (Quads), 20,752 at a subdivision level of 1. Carriage Wood Parts: 26,304 (Quads), 105,216 at a subdivision level of 1. Carriage Metal Parts: 35,176 (Quads), 140,704 at a subdivision level of 1. 4 Cannon Balls: 600 (Quads), 2,400 at a subdivision level of 1. Background: 60 (Quads), 240 at a subdivision level of 1. This model contains 269,312 polygons with TurboSmooth ON (set to 1 iterations.) This model contains V-Ray materials This model contains only quads (no tris or nGons) || TEXTURES || The model contains 31 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). Cannon and Carriage Textures - PNG format at 4096 x 4096 pixel resolution A Cannonball - PNG format at 1024x1024 pixel resolution Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular * Emissive All textures are created from original photographs or drawings. || PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6 A Marmoset Toolbag and photoshopped rendering are also provided to show of how the model looks in different lighting solutions and with deep sea enviromemt. Product is ready to render out-of-the-box. || REAL-TIME || The Unity and Unreal versions of the Cannon have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects.
Nov 12, 2021 追加日
Nov 12, 2021 最後の更新

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