ニューロン 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形351,313
- 頂点357,020
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
This scene of Neuron with animation Synapses process.
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The scene consists of
- Neuron group.
Mesh group include:
- Neuron Body ( Polygons: 70903 ; Points: 70912 );
- Myelin sheath ( Polygons: 4704 ; Points: 4704 );
- Receptors ( 2 tipes of receptors; Polygons: 70903 ,Points: 121655 ; Polygons: 47268 ,Points: 48783 ) ;
- Mitochondria ( Polygons: 7344 ; Points: 7344 );
- Nucleos ( Polygons: 14688 ; Points: 14996 );
- Rough ER ( Polygons: 7698 ; Points: 7708 );
- Golgi ( Polygons: 10303 ; Points: 10313 );
- Tubes ( Polygons: 14848 ; Points: 15104 ).
The scene include animation lights. This light simulation Synapses process inside each neuron. Rig was creating with point light and spline objects, so you can move values of control object and change position light objects along spline. Also, you can change intensity of lights. With this neuron you can create Neural Network very easy.
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- High quality polygonal model (non n-gons)
- All materials, textures and objects named correctly
- Model is partly textured
High resolution textures:
- Neurons_NeuronBody_Color.png 4096*4096
- Neurons_NeuronBody_Normal.png 4096*4096
- Neurons_NeuronBody_Transparency.png 4096*4096
- Neurons_MyelinSheath_Normal.png 2048*2048
- Neurons_Mitochondria_Color.png 4096*4096
- Neurons_Mitochondria_Normal.png 4096*4096
- Neurons_Mitochondria_Transparency.png 4096*4096
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Native render format: Cinema 4D R15 Standard Render.
File Formats:
- Cinema 4D R15 (Rig)
- Autodesk Maya 2016 (Bake keyframes)
- FBX (Multi Format) (Bake keyframes)
- OBJ (Multi Format)
!!! Rigging include Cinema 4D R15
Maya and FBX files include bake animation of point lights.
** If you need create Neural Network please look this model: ID -1080800
Sep 15, 2020
追加日
Sep 28, 2021
最後の更新
レビュー
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