Nokia E52 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形53,621
- 頂点53,407
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
The max scene contains the render setup and materials, and in the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
Includes Vray-materials.
No smooth: 53.407 vertices, 53.621 polygons.
With Turbosmooth on: 273.396 vertices, 524.820 polygons.
NOTE: Vray is required for the first Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
追加日
Jan 23, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。












