Oculus Go 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形23,663
- 頂点24,226
- テクスチャYes
- 堅いNo
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
This Oculus Go is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2k render. Renders have no postprocessing.
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessaryjust drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: 21 cm
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File Formats:
- 3ds Max 2012 V-Ray and standard materials scenes
- OBJ (Multi Format)
- Maya 2018
- FBX (Multi Format)
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Textures Formats:
- (7 .png) 2048 x 2048
- (6 .png) 4096 x 4096
- (1 .psd) 2048 x 2048 (original texture with all layers)
Nov 13, 2019
追加日
Sep 21, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。











