パナソニックプロジェクター 3Dモデル
0
仕様
- ジオメトリpolygonal_ngons used
- 多角形70,452
- 頂点94,829
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
It's a high detailed photoreal Projector, Panasonic VX510
You can use Max 2010~20xx for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, STL, 3DS or vrayproxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.
FBX has two version. (normal & triangulated version)
In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model.
In my case, I used 3DM->FBX->3dsMax converting process.
And all parts have just one multi-sub Material, so you can easily convert to proxy file.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
Objects: 31
Verts: 94829
Faces: 70452
Camera setup,4 textures and a HDRI is included with Studio Lighting Setup.
Thank you.
Nov 11, 2019
追加日
Aug 29, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。


















