ペッパーミル 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,436
- 頂点1,479
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Low poly Pepper Mill, ready to decorate a rustic kitchen, a table or a restaurant.
The blend file is provided with the light set used for the thumbnail image and it's ready to render the same result.
-- For NON-Blender users:
The material is simple to be reproduced in other engines. Textures come out from Substance Painter as they are, with no further adjustments in Blender, being directly connected to a simple default PBR shader.
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-- Renders:
Rendered with Cycles (Blender). The context image is made with Filmic Color Management, while the other renders are in sRGB. One render is made in Substance Painter (Iray) to show compatibility with other engines.
The geometry has 4 subdivision levels in each render, except wireframe renders.
-- Geometry:
1 object - 1,436 polygons (all-quads), subdivision ready topology.
Set in a metric environment, 17 cm tall (6.69 in) and 5.56 cm of diameter (2.19 in).
-- Textures and Materials:
1 Texture Set, 1 Material, 1 UVmap.
Png format, 2048x2048.
PBR workflow
Base Color, Metallic, Roughness, Normap map (OpenGL and DirectX formats).
The material includes the Principled Shader (requires a version of Blender that's equal or more recent than 2.79).
-- Optimizations:
Texture paths set as relative (.blend only), elements named with consistency and object located to 0,0,0. Scale and Rotation applied/frozen.
Textures created on 2 subdivision levels.
Oct 20, 2019
追加日
Nov 05, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。





















