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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ブックマークを削除しました

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単純な返品
ベストプライスギャランティ
箱から出して動作
23 訪問
Denise De Giorgis

仕様

  • ジオメトリpolygonal_quads only
  • 多角形1,436
  • 頂点1,479
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Blender
(.blend)
9 MB

cycles
PepperMill_blend.zip
Collada
(.dae)
9 MB

PepperMill_dae.zip
FBX
(.fbx)
9 MB

PepperMill_fbx.zip
OBJ
(.obj)
9 MB

PepperMill_obj.zip
STL
(.stl)
9 MB

PepperMill_stl.zip

説明

Low poly Pepper Mill, ready to decorate a rustic kitchen, a table or a restaurant. The blend file is provided with the light set used for the thumbnail image and it's ready to render the same result. -- For NON-Blender users: The material is simple to be reproduced in other engines. Textures come out from Substance Painter as they are, with no further adjustments in Blender, being directly connected to a simple default PBR shader. ________________________________ -- Renders: Rendered with Cycles (Blender). The context image is made with Filmic Color Management, while the other renders are in sRGB. One render is made in Substance Painter (Iray) to show compatibility with other engines. The geometry has 4 subdivision levels in each render, except wireframe renders. -- Geometry: 1 object - 1,436 polygons (all-quads), subdivision ready topology. Set in a metric environment, 17 cm tall (6.69 in) and 5.56 cm of diameter (2.19 in). -- Textures and Materials: 1 Texture Set, 1 Material, 1 UVmap. Png format, 2048x2048. PBR workflow Base Color, Metallic, Roughness, Normap map (OpenGL and DirectX formats). The material includes the Principled Shader (requires a version of Blender that's equal or more recent than 2.79). -- Optimizations: Texture paths set as relative (.blend only), elements named with consistency and object located to 0,0,0. Scale and Rotation applied/frozen. Textures created on 2 subdivision levels.
Oct 20, 2019 追加日
Nov 05, 2024 最後の更新

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