ファラオハウンドのリギングアニメーション 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形31,928
- 頂点32,060
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Softwares:
Created in Maya 2017 Update 4
Rendered with Arnold for Maya 2.0.0.1
Notes:
This is a professionally modeled, textured, groomed and shaded Pharaoh Hound with keeping rigging in mind. The edge flow is very clean and ready to be rigged and used in a big range of shots from medium to close up.
Model:
- body, two eyeballs and two corneas.
Texture-Maps:
- C_body_MTL_BaseColor 4096x4096 png
- C_body_MTL_Normal 4096x4096 png
- C_body_MTL_Roughness 4096x40o96 png
- C_body_MTL_SubsurfaceColor 4096x4096 png
- C_body_MTL_furMask 4096x4096 png
- C_body_MTL_clumpMask 1024x1024 png
- C_eye_MTL_BaseColor 512x512 png
- C_eye_MTL_Bump 512x512 png
- C_eye_MTL_SpecularColor 512x512 png
- bonifacio_street.exr 2048x1024 png
Hair:
- Done in xgen
Rig:
- Includes body and facial rig (hound_rig.ma)
Anim:
- hound_anm.ma: Walk cycle animation which references rig file into it.
Sep 29, 2020
追加日
May 31, 2025
最後の更新
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